Win Rate 56.4%
• Plays 1793
1/4
Infinity Edge
Cost: 3400
Combine cost: 425
+25% Critical Strike Chance
Berserker's Greaves
Cost: 1100
Combine cost: 500
Statikk Shiv
Cost: 2600
Combine cost: 500
+25% Critical Strike Chance
+7% Movement Speed
Passive Way of the Wanderer Yasuo's Critical Strike Chance is doubled. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster. | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | Steel Tempest Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. | |||||||||||||
W Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | Wind Wall Creates a moving wall that blocks all enemy projectiles for 4 seconds. | |||||||||||||
E Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | Sweeping Blade Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. | |||||||||||||
R Last Breath Blinks to an For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration. | Last Breath Blinks to an For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration. | Last Breath Blinks to an For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration. | Last Breath Blinks to an For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration. |